ESPT225

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Unreal for Broadcast

Outcome

Create and animate motion graphics within Unreal Engine, demonstrating proficiency in compositing, sequencing, and rendering for broadcast applications.

Outcome

Apply and evaluate motion graphic design principles, including graphic space, timing, and interpolation, to produce cohesive visual storytelling.

Outcome

Design and construct virtual environments and studio backdrops for broadcast animation that integrate 3D assets, lighting, and camera movement.

Outcome

Analyze and demonstrate the complete signal workflow for incorporating, keying, and programming motion graphics in a live or studio broadcast environment.

Outcome

Evaluate and apply the technical and aesthetic fundamentals of 3D animation, such as modeling, texturing, and motion, for professional broadcast production.