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ESPT225

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Unreal for Broadcast

Course Description

Students will use the 3D game engine to create animated graphics and virtual sets for broadcast TV and streaming video. Employing the motion design system integrated into Unreal Engine, the course will focus on both techniques of creating and sequencing motion graphics as well as programming nodes for triggering animation. Additionally, the course will explore building virtual sets and tracking them in a studio camera environment.

Min

3

School

School of Business, Humanities and Social Science

Division

Division of Humanities & Social Science

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