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COMP277

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Game Programming II

Course Description

This course provides an introduction to programming three dimensional computer graphics. The Microsoft DirectX API will be the focal point of the course. The student will create animated scenes that include 3D models, non-uniform terrain, dynamic lighting, and a movable point-of-view camera. NOTE: This course is offered only in the Fall term. (Prerequisites: COMP-275)

Min

3

School

School of STEAM

Division

Division of Math, Computer Science, Physics & Engineering

Department(s) ~*

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