2013-2014 catalog 
    
    Jun 25, 2018  
2013-2014 catalog [ARCHIVED CATALOG]

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COMP175 - Game Design and Development


Credits: 3
Lecture: 3
Lab: 0
Description: This course teaches the student the fundamental concepts needed to design and develop a game. The focus is on the development process and the documentation required to successfully implement a game, including the creation of a game treatment and game spec. Rules, play mechanics, balance, storytelling, interface design, team management, and differentiation between genres are also covered.(Prerequisite or corequisite: COMP-126)


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